It's done! Interesting concept and working prototype, I didn't find any bugs
I would suggest to make a scene to explain the scenario (not necessary a NPC, since we're talking about a game jam game), but otherwise this is nice and I love the protag!
I don't know if this is intended, but health is repleted at 100% between levels, which makes the game really easy!
PS: didn't noticed the goat...? Anyways, it's a great prototype!
Well, initially, we did want to create a scene with the goat and the scenario... But we did not have time to do it with just Unity's animation feature so we made a video so that it can be played at the start of the game... But unexpectedly, Unity did not want to accept the video. Nonethless, you can find it here :
And the goat is on the video, then x)
It was supposed to be in the game too, but we had a light problem (a "we had to change our engine when we are midway in the jam" type of problem, so we did not really have time to put the goat inside the game, sorry about that ^^"
And the health restauration was indeed intented, else, the game would have been really difficult. Especially the third level since it is a bit more labyrinthic than the other two!
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It's done! Interesting concept and working prototype, I didn't find any bugs
I would suggest to make a scene to explain the scenario (not necessary a NPC, since we're talking about a game jam game), but otherwise this is nice and I love the protag!
I don't know if this is intended, but health is repleted at 100% between levels, which makes the game really easy!
PS: didn't noticed the goat...?
Anyways, it's a great prototype!
Thank you !
Well, initially, we did want to create a scene with the goat and the scenario... But we did not have time to do it with just Unity's animation feature so we made a video so that it can be played at the start of the game... But unexpectedly, Unity did not want to accept the video.
Nonethless, you can find it here :
And the goat is on the video, then x)
It was supposed to be in the game too, but we had a light problem (a "we had to change our engine when we are midway in the jam" type of problem, so we did not really have time to put the goat inside the game, sorry about that ^^"
And the health restauration was indeed intented, else, the game would have been really difficult. Especially the third level since it is a bit more labyrinthic than the other two!
And thank you once again!